Empower students to experiment and deliver meaningful solutions for today’s creative economy.

The Visual Communication Design program at Universitas Ciputra (VCD UC) is shaped by four key pillars: Design, Technology, Entrepreneurship, and Sustainability. This approach encourages students to grow not just as skilled designers, but also as adaptable thinkers who are ready to take on the realities of the creative industry. At VCD UC, students learn to craft thoughtful and visually engaging design solutions, explore how technology can push creative boundaries, and develop a business mindset rooted in real-world issues.

Empower students to experiment and deliver meaningful solutions for today’s creative economy.

We nurture original thinkers to imagine boldly, challenge norms, and shape purposeful design solutions, preparing them to adapt, innovate, and lead in future professions that may not yet exist today.

Students learn to co-create with peers, industry, professionals, government and society (Pentahelix) to build a lasting impact.
| Total credits | 144 credits |
| Education type | Undergraduate Program (S1) |
| Length of study | 4 years |
| Language | Bahasa Indonesia |
| Bachelor’s degree | S.Ds (Sarjana Design) |
The Visual Communication Design program at Universitas Ciputra (VCD UC) is shaped by four key pillars: Design, Technology, Entrepreneurship, and Sustainability. This approach encourages students to grow not just as skilled designers, but also as adaptable thinkers who are ready to take on the realities of the creative industry. At VCD UC, students learn to craft thoughtful and visually engaging design solutions, explore how technology can push creative boundaries, and develop a business mindset rooted in real-world issues.
Having a vision to produce graduates with entrepreneurial character in the field of visual communication design, who are able to use the latest technology and develop local and global potential, to produce unique and acceptable designs for the community.
Attitudes and Values
General Skills
Special skill
Designpreneur:
Graphic Designer, Branding Designer, Art Director, Publication Designer, Packaging Designer, Visual Content Designer, Illustrator, Typographer, Typeface Designer, Layout Designer, Visual Identity Designer.
Technopreneur:
Multimedia Designer, Web Designer, UI Designer, UX Designer, Game Designer, Animator, Visualiser, Interactive Designer, Motion Graphic Designer, Augmented Reality Designer.
Socialpreneur:
Environmental Graphic Designer, Signage System Designer, Exhibition Designer, Visual Engineer, Photographer, Participatory Design Facilitator, Visual Education Designer, Designer for Social Issues.
Futurepreneur:
Design Implementer, Drafter, Speculative Design Practitioner, Visual System Designer, Transmedia Designer, Metaverse or Virtual Space Designer, Creative Researcher, Future Scenario Planner, AI Design Collaborator.
Juara 1 Video Pendek LO Kreatif Aptisi Jatim 2020
Achmad Candi Abadi Mulia, Ni Wayan Mahadewi Suci, Amanda Aprilia Santoso (VCD 2020)
Juara 1 Lomba Desain Grafis 2madison Design Competition Part 2
Daigo Tanu Saputra (VCD 2019)
Juara 1 Lomba Ilustrasi Maskot Bihun AAA
Geralda Carnelian Tantra (VCD 2018)
Juara 1 Lomba Ilustrasi Buku Erlangga Bersiap Kuliahuara
Natasya Priscilla Suhartono (VCD 2018)
Juara 1 Lomba Videografi Chemistry Fair Universitas Inodnesia
Alvin Herbert Christy (VCD 2019)
Juara 1 Lomba Desain Logo VIVAMUDA
Axellino Aviand Tjahja (VCD 2023)
The curriculum is designed based on the vision and mission of Universitas Ciputra Surabaya, the scientific/expertise vision of the study program, and the needs of the job market, which requires skills in: character, citizenship, critical thinking, creativity, collaboration, communication, and problem solving. Therefore, graduates are equipped with the ability to meet the evolving demands of the 21st century.
1. Graduate Profiles (Graduate Profiles)
Creative Content Creator
Designer in various visual communication design media.
Creative Solution Creator
Practitioner in the field of media and communication technology to solve various visual communication design problems.
Professional Designer
Developer of visual communication design planning documents in projects.
Design Entrepreneur
Entrepreneur in the field of visual communication media production
Academic
Educator in the field of visual communication design
2. Graduate Learning Outcomes (Graduate Learning Outcomes)
| Formulation of Graduate Learning Outcomes of the Study Program | |
| 1 | Citizen As a God-believing citizen, who upholds the values of Pancasila and humanity, loves the homeland, and respects cultural diversity. |
| 2 | Lifelong Learner As an independent, responsible, tolerant, law-abiding lifelong learner who has social sensitivity and environmental awareness. |
| 3 | University Values Actualize university values in behavior according to UC’s code of ethics. (humanity, equality, dignity, nourishing, trust, organizational norm, IPE, university freedom, civilization, sensitivity) |
| 4 | Critical Thinking (critical thinking) Able to formulate ideas/concepts logically and analytically based on scientific/expertise/entrepreneurship principles and human values. |
| 5 | Creativity-Innovation (creativity-innovation) Able to create innovative and creative works that have added value, are responsive to the development of science and technology, based on scientific/expertise/entrepreneurship methods, either independently or collaboratively, by utilizing the latest information and communication technology. |
| 6 | Problem Solving (problem solving) Able to develop alternative solutions through exploration/academic studies of issues in the field of science/expertise/entrepreneurship/humanity, which are beneficial for scientific development and improving quality of life. |
| 7 | Decision Making (decision making) Able to make comprehensive and responsible decisions according to their field of expertise, ethics, and learning experience. |
| 8 | Communication for Recognition (communication-recognition) Able to present their work through communication media that is widely accessible and recognized by the academic or general public. |
| 9 | Multidisciplinary Able to develop specific and comprehensive learning strategies to solve problems, based on thinking patterns built and developed independently in the field of visual communication design, entrepreneurship, and other fields. |
| 10 | Theory Able to master design and aesthetic theories applied through visual communication media to solve problems. |
| 11 | Methods Able to master visual communication design methods and design production methods applied in the context of solving problems in the field of communication design. |
| 12 | Concepts, Principles & Techniques Able to master· Principles: visual design, communication media, and color composition.· Concepts: graphics, digital media, environment, and entrepreneurship.· Techniques: communication, manual & digital drawing in various media, operation of graphic design software; use of hardware to support design. |
| 13 | Approach Master the approach of visual communication design science as a relevant and consistent solution in the context of business development. |
Semester 1
Design Principles and Practices
Typography Principles and Practices
Drawing Principles and Practices
Digital Design Essentials in Illustration
Digital Design Essentials in Human-Centered Design
Digital Design Essentials in Photo and Videography
Introduction to Entrepreneurship and Innovation
Computer-Based Technologies and Application
Pancasila
Semester 2
Design Principles and Practices 2
Photo and Video Essentials
Motion Graphic Design in Illustration
Motion Graphic Design in Human-Centered Design
Motion Graphic Design in Photo and Videography
Cross-Cultural and Arts
Introduction to Venture Creation and Scaling
Menjadi Indonesia
Kewarganegaraan
Semester 3
Explorative Visual Design
Printing and Production Process in Illustration
Printing and Production Process in Human-Centered Design
Printing and Production Process in Photo and Videography
Brand Innovation
Psychology and Design Appreciation
Etika Profesi
Bahasa Indonesia
Semester 4
Commercial Applied Design
Advertising and New Media in Illustration
Advertising and New Media in Human-Centered Design
Advertising and New Media in Photo and Videography
Design Research and Methodology
Future Design and Technology
MKI I
Agama
Semester 5
Strategic Managerial Design for Intrapreneur
Strategic Managerial Design for Entrepreneur
Social Design
Commercial Illustration
Graphic on Product
Applied Photograpy
Creative Copywriting
3D Modeling
Comic and Graphic Narrative
Pop Culture Commercialization
Arts and Crafts
MKI II
Semester 6
Transformational and Innovative Design for Intrapreneur
Transformational and Innovative Design for Entrepeneur
Academic Research and Writing
Visual Media Illustration
Packaging Design
Video Production
Creative Storytelling
UI/UX Design
Sequential Visual Narrative
Creative Event Design and Planning
Visual Vernacular Design
Credential Program
Semester 7
Design Industry Experience
Final Project Proposal
Semester 8
Final Project
Industry
Wacom Southeast Asia (SEA)
Honor
Lia S. Associate
Visual Cast Design
MOCHTRET
PT Laskar Dua Cakrawala
Guri Ramen Indonesia
Kopi-O Group
Fudgy Bro
Roti Sendowo
Wahana Visi Indonesia
University
Birmingham City University, UK
TAR UMT, Malaysia
Multimedia University, Malaysia

Pengalaman paling menarik adalah saat saya dan tim pergi ke Madiun untuk observasi audience & market. Di saat kita berhadapan langsung dengan user yang akan menjadi konsumen desain kita, kita di tantang untuk make a design that works, tidak hanya desain yang cantik. Lalu desain tersebut juga kita pertanggung jawabkan kepada klien. Banyak sekali, tetapi yang paling terasa adalah bagaimana kita membuat desain yang berkomunikasi. Perspektif saat kita membuat desain bukanlah preferensi pribadi klien atau bahkan diri kita, tetapi bagaimana desain kita bisa menyampaikan pesan yang dimengerti oleh audience.

Sulit untuk memilih hanya satu pengalaman karena ada begitu banyak memori-memori berharga selama 4 tahun saya berkuliah di VCD UC. Mungkin salah satu hal yang paling saya syukuri adalah pengalaman untuk terjun ke dunia entrepreneurship dimana kami semua dilatih untuk melihat masalah sebagai opportunity. Di kelas itu lah lahir projek Petualangan Menuju Sesuatu yang sungguh telah mengubah hidup saya. Sebagai mahasiswa VCD, banyak dari kami memulai perjalanannya dengan berpikir kalau desain hanya tentang astetik; padahal pada kenyataannya desain itu sendiri bisa menjadi solusi dari sebuah permasalahan. Melalui projek ini, tim kami telah bekerja sama dengan berbagai brand-brand besar dan fellow creators, salah satunya Warner Music Asia dalam rilis lagu “Scars” oleh Lukas Graham. Disini desain tidak hanya lagi tentang apa yang terlihat paling cantik but about how it reaches our hearts.

Selama berkuliah di Visual Communication Design Universitas Ciputra hingga saat ini di semester 6, banyak hal yang saya pelajari dan dapat implementasikan dalam Eksistensi Pendidikan Industri Kreatif UC kegiatan sehari-hari, materi tentang desain, foto, dan video bisa saya gunakan saat mendapat client dari project freelance, atau dalam kepanitiaan. Tidak hanya materi perkuliahan, keterampilan atau soft skill yang ditanamkan selama proses pembelajaran seperti kerja sama dalam tim, time managemen, dan prioritas juga berguna saat memasuki dunia kerja. Selain dalam dunia kerja, sebagai seorang yang ada di dunia pageant, pengetahuan tentang desain dan foto yang saya dapatkan selama berkuliah bisa saya bagikan kepada orang-orang melalui kegitan yang saya lakukan. Sehingga ilmu dan keterampilan tadi tidak hanya berhenti di saya, tapi bisa juga saya ajarkan kepada orang lain.

Karena kita juga ada mata kuliah Enterpreneurship, sebenarnya kita sudah dipersiapkan sejak dini akan dunia kerja yang nyata jadi kita sudah bisa antisipasi kemungkinan apa saja yang akan terjadi. Tapi dari segi mata kuliah di VCD, skill yang saya dapat selama kuliah dapat saya terapkan di clothing brand saya, seperti graphic design, photo manipulation, art directing dan sebagainya.

Sewaktu saya menjalani kuliah di semester 6, kurang lebih di bulan Juni hingga Agustus 2019, saya berkesempatan untuk magang di salah satu branding agency yang pusatnya berada di Singapura yaitu C+C&Co. Saya beruntung bisa merasakan magang di 2 negara yaitu Indonesia(Surabaya) dan Singapura selama kurang lebih 3 bulan lamanya. Saya banyak belajar mengenai dunia kerja terutama di bidang desain dan industri kreatif serta belajar budaya baru yang ada di Singapura khusunya! Setiap hari saya naik MRT dari perumahan tempat tinggal saya di Singapura ke kantor. Walaupun agak capek Karena setiap hari saya harus menempuh perjalanan kurang lebih 9000 langkah apalagi saya punya keterbatasan fisik tapi terbayar karena pengalaman magang ini sangat berharga. Saya banyak belajar dari lingkungan yang baru, atasan dan teman Kerja yang baru, projek-projek keren dan kultur baru yang saya alami yang membentuk diri saya menjadi desainer sekaligus sosok entrepreneur yang lebih baik. Kemampuan berbahasa inggris saya juga menjadi lebih baik karena lingkungan sekitar dan bahasa yang digunakan di C+C&Co dominan menggunakan bahasa Inggris.